![]() ![]() |- diff Compare files between manifest(s) and filesystem |- list_apps List all apps with cloud filesĭepot List and download from Steam depots |- credentials Remove all credentials and saved loginsĬloud Manage Steam Cloud files (e.g. ![]() |- status Query Steam Guard status for account |- add Add authentictor to a Steam account \- discovery-queue Explore a single discovery queueĪuthenticator Manage Steam authenticators |- idle-cards Automatic idling for game cards |- idle-games Idle up to 32 games for game time |- product_info Show product info for app | \- remove Remove free package license(s) |- activate_key Activate key(s) on account Install directly from github: pip install git+ =steamctl Command list apps Get information about apps While it is possible to download apps and content from Steam, steamctl is not a game launcher. It provides access to a number of Steam features and data from the command line. Then like 15 seconds after I closed the game it hit me how dumb I was! I was over thinking it and it's simple just put it in the normal Rimworld Mod folder.Steamctl is an open-source CLI utility similar to steamcmd. Back to Sendowl for me! Which I plan to use Sendowl anyhow for the most part because I can make each folder of the game standalone and have multiple games going at the same time with independent mod and save folders. thought to myself well I guess the Steam users are ****ed they can't use regular mods not from Steam Workshop sucks for them. Thank you Snownova I did the same exact thing. I've found the workshop/content folder, but when I copy the mod into the folder it doesn't show up in my game.ĮDIT: Figured it out, not the workshop folder but the common/Rimworld/Mods folder. ![]() ![]() How do I do this in reverse? I want to include a mod downloaded from the forum in my steam Rimworld game. ![]()
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